
Ghost of Yotei is officially out right now and according to my PS5’s clock, I have nearly 80 hours of time spent in the game. I grinded the game religiously for about a month straight, allowing me to not only complete the story, but also really absorb everything the game has to offer. While I still have some collectibles and side quests to complete, I feel confident in saying I have seen everything that Ghost of Yotei‘s big picture experience has to offer at this point. I even wrote a lengthy piece about my experience with a difficult Ghost of Yotei boss battle that consumed a large portion of my playthrough.
As a result of my extensive time with the game, I have also noticed a lot of the smallest details at play in Ghost of Yotei‘s incredible world. It is filled with wonderful touches that show a great level of care from Sucker Punch. If you’re like me and have an eye for these things, especially with the knowledge of how long these things can take to implement, you’ll likely appreciate it!
You Can Spear Fish in Ghost of Yotei

One of the few critiques I had for Ghost of Yotei was that you can’t fish. At your campfire, you can cook and eat fish for bonuses, but you largely collect these fish from looting people. I noted that it would be great to get a fishing rod and reel them in yourself instead of finding them by sheer luck. However, there is one other way to collect fish. If you see fish in a body of water, you can take out your Yari and try and stab them. You learn about this in the training for the Yari, but it can be applied to the open world as well. There’s even a trophy for getting five fish from this method!
There aren’t many games that have this level of interactivity, so I was really surprised to see this.
Rain Drops Can Be Seen in Ghost of Yotei’s Map
Next time you are exploring in Ghost of Yotei and it begins to rain, open up your in-game map. Pay close attention and you’ll see little raindrops exploding on the parchment of the map. Although this is a menu screen, it is a fun little detail and is something Atsu would see if she was physically holding her map out. Things like this help build immersion within the world and make you appreciate the level of craftsmanship that Sucker Punch has applied to Ghost of Yotei.
Ghost of Yotei‘s Environment Can Be Damaged
Your blade does more than just damage enemies in Ghost of Yotei. Your weapons can cut through grass and Shoji, the sliding doors seen on buildings. Unlike Assassin’s Creed Shadows, you unfortunately can’t assassinate an enemy on the other side of a Shoji to get the jump on them. But it can get caught in the crossfire if you’re swinging it around in or near a room with one of these doors. Additionally, you’ll also notice that if you are swinging around your blade an area with tall grass or bamboo, your sword will slice right through it.
Not only is it cool to see the environment react to you in such a detailed manner, but it also helps sell just how sharp your blade is. This is a weapon that is cutting right through flesh and blood, but after a while, that may wash over you and make you feel a bit numb to how powerful your weapon is. Seeing it impact the world around you is another way to keep things fresh and, once again, immersive.
Have you spotted any cool details in Ghost of Yotei? Let me know in the comments below.
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